It has been just about 8 years due to the fact Dragon Age: Inquisition launched as the most new comprehensive sport in Bioware’s acclaimed RPG sequence and nearly 4 a long time because an unnamed sequel was initial teased at the 2018 Recreation Awards. On Thursday, developer BioWare discovered an official title for that sequel—Dragon Age: Dreadwolf—and verified the sport will not be coming right up until 2023 at the earliest.
In a temporary site article, BioWare confirmed the new game will focus on antagonist Solas, the mysterious elven hedge mage who was launched as the Dread Wolf in Inquisition. Solas was also central to that game’s 2015 Trespasser DLC and showcased closely in a 4-minute Gamescom 2020 guiding-the-scenes featurette on the recreation.
In its announcement, BioWare describes Solas as a person whose “motives are inscrutable and his solutions often questionable, earning him a track record as a thing of a trickster deity—a participant of darkish and harmful online games.” The developer also insists that “if you are new to Dragon Age, you have no need to have to stress about not getting met our antagonist just but. He’ll appropriately introduce himself when the time is suitable.”
BioWare references that 2018 teaser in writing, expressing that “we suspect you have inquiries and they’ll be answered in time.” Much more data on the sport is promised later this 12 months, although the activity itself will not likely be released in 2022.
The trickle of new Dragon Age details arrives as BioWare has mainly dismissed the franchise in recent many years in favor of sci-fi epics like Mass Effect: Andromeda and Anthem. Final calendar year, Bloomberg claimed that EA had been pushing an on the net multiplayer target for the approaching sequel but experienced pivoted to a one-player sport after the achievements of Jedi: Fallen Buy and the relative failure of the multiplayer-centered Anthem.
Dreadwolf will be the initial Dragon Age launch considering the fact that the departure of BioWare Basic Supervisor Casey Hudson and franchise Executive Producer Mark Darrah in late 2020. Darrah was replaced as executive producer by Bioware Austin studio head Christian Dailey, who then declared he was leaving a few months in the past. The game’s present-day builders include things like Recreation Director Corinne Busche, Generation Director Mac Walters, and Director of Products Development Benoît Houle, all overseen by BioWare General Manager Gary McKay.